Mitsumasa Anno
(1926 - 2020)
Mitsumasa Anno was born on March 20, 1926. He is a Japanese illustrator of children’s books, best known for picture books with few or no words. He received the international Hans Christian Andersen Medal in 1984 for his “lasting contribution to children’s literature.”
Bibliography
All in a Day (1986)
Ten great artists illustrate the similarities and differences in the lives of children in eight different parts of the world in one 24-hour day.
Read online at archive.org.
Et al
Et al
The Animals (1992)
Her Majesty Empress Michiko Shoda of Japan chose and translated 20 poems about animals by Michio Mado for this collection.
Read online at archive.org.
Anno’s Aesop (1987)
Mitsumasa Anno re-presents select fables from Aesop, adding commentary by little Freddy Fox and his father.
Read online at archive.org.
Anno’s Alphabet (1973)
Each letter of the alphabet gets its own page of picture-puzzles.
Read online at archive.org.
Anno’s Animals (1979)
Animals are hidden within lovely woodland foliage drawings. Can you find them?
Read online at archive.org.
Anno’s Britain (1982)
Let these beautiful illustrations lead you on a journey through Great Britain, moving freely through time and space.
Read online at archive.org.
Anno’s Counting Book (1975)
Without using any words, this beautiful picture book introduces a little town that you watch grow up over the course of a year.
Read online at archive.org.
Anno’s Counting House (1982)
One by one, ten children move from their old house into their new house with all their possessions. At each step, how many children are in each house?
Read online at archive.org.
Anno’s Faces (1989)
With the see-through plastic cards, you can make illustrations of familiar fruits and vegetables smile and frown.
Read online at archive.org.
Anno’s Flea Market (1984)
One Saturday morning in the town square, men and women and children sell trash and buy treasure.
Read online at archive.org.
Anno’s Hat Tricks (1985)
Three children guess the color of the hats on their own heads, based on answers other people give.
Read online at archive.org.
Anno’s Italy (1978)
Gorgeous scenes of daily life in Italy, interwoven with famous Italian religious paintings of Jesus.
Read online at archive.org.
Anno’s Journey (1978)
A lone man arrives by boat, bargains for a horse, and traverses the meadows, forests, farmlands, villages, and cities of a European country.
Read online at archive.org.
Anno’s Magic Seeds (1995)
A wizard gives Jack magic seeds that cause his fortune to grow faster and faster.
Read online at archive.org.
Anno’s Magical ABC: An Anamorphic Alphabet (1980)
The letters of the alphabet are viewed in a cylindrical mirror.
Read online at archive.org.
Mitsumasa Anno
Anno’s Masks (1990)
Beautiful masks of animals from all over the world for you to try on!
Anno’s Math Games (1982)
Through lively pictures and intriguing puzzles and games, Anno takes young children on a fun-filled journey through basic mathematical concepts, showing how skills are used every day.
Read online at archive.org.
Anno’s Math Games II (1989)
Colorful, playful games that present basic mathematical principles to children. Anno looks at the heart of the subject and finds creativity rather than rote learning.
Read online at archive.org.
Anno’s Math Games III (1991)
Picture puzzles, games, and simple activities introduce children to the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
Anno’s Medieval World (1980)
An unfortunate example of the tendentious Enlightenment myth of the Middle Ages as a time of ignorance verging on insanity. Saint Augustine was well aware that the world was round. Not recommended.